The Ironworks
Industrial
8.4
Warehouse District
Tone: Noisy, Industrial, Chaotic
- Sight: Huge smokestacks, rusting machinery, steel-beam scaffolding, towering cargo containers
- Sound: Clanging metal, pneumatic drills, steam hissing, low hum of industrial machines
- Smell: Oil, hot metal, exhaust fumes, burning rubber
- Touch: Greasy surfaces, grit underfoot, vibrations from distant machines
- Taste: Metallic tang, dry air, faint taste of dust
Points of Interest:
- Pinnacle Freight (The Hellraisers HQ) - quiet, oppressive
8.5
Warehouse District
Tone: Noisy, Industrial, Chaotic
- Sight: Huge smokestacks, rusting machinery, steel-beam scaffolding, towering cargo containers
- Sound: Clanging metal, pneumatic drills, steam hissing, low hum of industrial machines
- Smell: Oil, hot metal, exhaust fumes, burning rubber
- Touch: Greasy surfaces, grit underfoot, vibrations from distant machines
- Taste: Metallic tang, dry air, faint taste of dust
9.4
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted air
Points of Interest:
- The Rusted Pavilion - abandoned, gritty, retro-fitted train station
- The Ashen Legion Compound - hazardous, expansive
9.5
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
9.6
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
9.7
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
9.8
Middle Class Residential
Tone: Bustling, Comfortable, Family-Oriented
- Sight: Vibrant homes, community gardens, clean but worn street corners
- Sound: Chatter of children, muffled music, street vendors hawking wares
- Smell: Warm bread, fresh produce, sizzling street food
- Touch: Soft grass, gently worn fabrics, occasional brush of cool evening breeze
- Taste: Simple, hearty meals, fresh fruit, tangy lemonade
Points of Interest
- Public Library - Safe, Diverse
- The Flame Wardens Compound - community-driven, affordable → Alex's Home
9.9
Entertainment District
Tone: Raw, Chaotic, Underground
- Sight: Neon signs flickering between industrial metal walls, dimly lit warehouses converted into venues, steam-powered entertainment contraptions, mechanical beasts performing for crowds
- Sound: Loud industrial music with a beat thumping from hidden speakers, voices of street performers, clanking gears, distant laughter, and cheers from underground fights or races
- Smell: Ozone from magical experiments, hot metal, strong alcohol, acrid smoke from fire-breathers or dangerous pyrotechnic shows
- Touch: Cool concrete floors, the pulse of magic in the air from arcane performances, rough edges of metal sculptures or installations
- Taste: Spicy, experimental foods (maybe infused with minor magic), strong liquor with enchanted effects, burnt sugar from street vendors making caramelized treats
9.10
Slums
Tone: Desperate, Gritty, Overlooked
- Sight: Shabby, overcrowded buildings, makeshift homes and stalls, flickering streetlights
- Sound: Shouting in the distance, children crying, muffled fights, groaning metal
- Smell: Rotting food, wet alleyways, burnt offerings, lingering garbage
- Touch: Slick surfaces, broken glass, gritty sidewalks
- Taste: Salty sweat, the sourness of poorly preserved food
10.4
Slums
Tone: Desperate, Gritty, Overlooked
- Sight: Shabby, overcrowded buildings, makeshift homes and stalls, flickering streetlights
- Sound: Shouting in the distance, children crying, muffled fights, groaning metal
- Smell: Rotting food, wet alleyways, burnt offerings, lingering garbage
- Touch: Slick surfaces, broken glass, gritty sidewalks
- Taste: Salty sweat, the sourness of poorly preserved food
10.5
Warehouse District
Tone: Noisy, Industrial, Chaotic
- Sight: Huge smokestacks, rusting machinery, steel-beam scaffolding, towering cargo containers
- Sound: Clanging metal, pneumatic drills, steam hissing, low hum of industrial machines
- Smell: Oil, hot metal, exhaust fumes, burning rubber
- Touch: Greasy surfaces, grit underfoot, vibrations from distant machines
- Taste: Metallic tang, dry air, faint taste of dust
10.6
Warehouse District
Tone: Noisy, Industrial, Chaotic
- Sight: Huge smokestacks, rusting machinery, steel-beam scaffolding, towering cargo containers
- Sound: Clanging metal, pneumatic drills, steam hissing, low hum of industrial machines
- Smell: Oil, hot metal, exhaust fumes, burning rubber
- Touch: Greasy surfaces, grit underfoot, vibrations from distant machines
- Taste: Metallic tang, dry air, faint taste of dust
10.7
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
10.8
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
10.9
Industrial District
Tone: Isolated, Smoggy, Hazardous
- Sight: Clouded skies from constant smog, long assembly lines, flickering lights in old factories
- Sound: Rattling machines, booming alarms, scraping metal, faint workers’ chants
- Smell: Sulfurous smoke, burning coal, rust, ozone from unstable arcane energy
- Touch: Sticky machinery parts, damp air, sparks occasionally flying from exposed wires
- Taste: Bitter smoke, dry throat from constant exposure to polluted a
10.10
Slums
Tone: Desperate, Gritty, Overlooked
- Sight: Shabby, overcrowded buildings, makeshift homes and stalls, flickering streetlights
- Sound: Shouting in the distance, children crying, muffled fights, groaning metal
- Smell: Rotting food, wet alleyways, burnt offerings, lingering garbage
- Touch: Slick surfaces, broken glass, gritty sidewalks
- Taste: Salty sweat, the sourness of poorly preserved food