Glossary
D
DC: the number to roll above when deciding a success or fail of a given task or check. Typically stands for Difficulty Class.
Descriptor: a word that describes your character, a trait or some other attribute that can be used as a tag to ease or hinder any appropriate roll.
E
Ease: to lower the level of a task/check resulting in a lower DC.
F
Flaw: an attribute that describes an aspect of the character that could be considered bad. A flaw is a tag that can be uses to ease or hinder any appropriate roll.
H
Hinder: to raise the level of a task/check resulting in a lower DC.
S
Species: a word or phrase that defines a characters birth attributes such as elf, dwarf or even more specific as a shadow elf. Species can be used as a tag to ease and hinder any appropriate roll.
T
Tag: a tag is a word or phrase that describes the character. A tag can be used to ease or hinder any appropriate roll.
Touch: an abstract distance where a creature can physically touch the target.
Type: a word or phrase that describes your characters career path, in other TTRPGs this would be their class or background or some other defining feature. A type is used as a tag to ease or hinder any appropriate roll.
U
Umbrella Tag: All tags in the character sentence are considered Umbrella tags. These tags have a series of other tags that they embody. And if a player can logically explain reasons an umbrella tag can be used for to ease or hinder that action.
W
Wound: a disadvantage taken after dropping a creature to zero harm. Wounds can be physical or mental, permanent or temporary depending on how they were received.