Realms

The Iron Veil

The real world -- modern day circa today

The name for The Mortal Realm by which all species call it except the Ferai who refer to it as "Earth", and call themselves "Human".

Predominant Race: Ferai (Human)

While creatures not native to the Iron Veil in New Everlight visit, the Chill of Iron tag always applies.

New Everlight

While creatures not native to the Iron Veil in New Everlight visit, the Chill of Iron tag always applies.

New Everlight is a hodge-podge of a city. Concord Square is a dense, vertical metropolis dominated by towering skyscrapers. Neon lights illuminate the streets of The Neon Quarter. Everlight Commons offers rare moments of nature amid the chaos of the rest of the city. Art Deco building and Spanish style homes style the neighborhoods The Gilded Mile creating a unique blend of architectural diversity. Urban flats is a contingent of happy little brownstones lining the streets. Elysium Heights shimmers with neon lights that outshine the sun, the bustle and move at all hours. Runestone plaza filled with brick-clad greystones, industrial lofts and historic bungalows. The Ironworks is a striking contrast from the rest of the city with its industrial grit. The Ivory Ward is known for its progressive spirt, intellectual energy and the eclectic culture and sometimes weird things happen around Ashcroft University. The Twilight Row lies in decay while the rest of the city thrives.

The Nether

A dark realm full of despair and shadows

Predominate Race: Noctari (Shadow Elf)

While creatures not native to the Nether visit, the Whispering Dread tag always applies.

The Wyld

A wild and magical realm full of whimsy and fantasy

Predominant Race: Aelith (Fey Elf)

While creatures not native to The Wyld visit, the Echoes of Laughter tag always applies.

See The Wyld for more information